Klonoa series director Tsuyoshi Kobayashi has recently spoken about the character design of Klonoa in a new interview with digital design magazine, Lost in Cult. Klonoa’s design came about as the company was working on a game based around a famous platforming IP, which he refused to name. It eventually turned out that the team could… Read More »Klonoa was the result of a “character design contest” and was thought to be “a new mascot character”
source https://mynintendonews.com/2023/01/29/klonoa-was-the-result-of-a-character-design-contest-and-was-thought-to-be-a-new-mascot-character/
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